Posts Tagged ‘sound effects’

[360] COD: Modern Warfare 2

December 7th, 2009

Even though Call of Duty: Modern Warfare 2 is a game which entails slaughtering and exploderising people, I think that Infinity Ward have actually been rather considerate to those who are easily offended. Before you begin the campaign, you’re confronted with an option to skip a certain section of game play. However, when you think about it, should people who are easily offended really be playing this game in the first place? It involves killing, exploding, snapping dog necks and sorts of other violence. So, if you’re reading this and have played Modern Warfare 2 and you actually said you’d like to skip that certain part of game play, just… what the hell? Killing a virtual dog you’re ok with, but going in to an airport and killing virtual people, who aren’t actually real, is a crime?!? Just take a step back and think about this…

1)      It’s a game, these people aren’t real.

» Read more: [360] COD: Modern Warfare 2

[Odd] EA using farting in sound effects

September 4th, 2009

Its common knowledge that sound effect recording uses various weird methods to get an authentic sound. But EA has shown us to what lengths they’ll go to for their game MySims Racing to create them, by using farting.

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