[stone] We Need Some Console-ing

August 30th, 2010 by stone No comments »

Well, my last post caused something of a stir on my twitter feed over the perceived “complexity” of some social games and whether or not the “average Joe” wants a complex game. That was fun, but consigned to Twitter.

However there was another debate on Twitter that stemmed from my, slightly strong worded, response to Rockstar’s announcement of “No current plans to bring Red Dead Redemption to the PC platform.” There was a glimmer of hope with “If that should change, we will let you know.” but for me that wasn’t good enough. I followed that tweet with a comment that perhaps one day developers will regret not supporting my beloved PC as a gaming platform as well as they could. This comment crossed one of my followers feed and they responded by saying that PC games were dying. Throw in a comment about PCs becoming “retro” and my response about how the new army of developers aren’t getting into PC gaming now and we have the basis for a ranty blog post.
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[MCM] 2 Months to Go!

August 30th, 2010 by Daryl 'Dazza' Hewett No comments »

Just under 2 months to go now until MCM, which this time is to last a whole 3 days instead of the usual weekend (attendance at Friday only open to weekend early entry ticket holders only, no general entrance tickets for Friday will be available). As ever MOREtotheGAME plan to be there to find out what holiday season 2010 holds for gaming. It’s early days at the moment but some of the titles that have already confirmed attendance at the expo include:

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[stone] Casually Socialising

August 28th, 2010 by stone No comments »

I think it’s about time I got my blogging shoes back on now I’m at home for the summer. No more exams or coursework that needs to be done, just plain sailing for a while. Something that many people are talking about now are those little games on Facebook called “social games”. Some love them, many people do in fact, others loathe them, the thing is, I don’t know where I should stand.

Farmville

Farmville

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The Story of Dahou.se

August 28th, 2010 by Mark "MasterCheese" Steele No comments »
dahou.se

Get into dahou.se!

Multiplayer gaming naturally leads to communities and groups forming around certain games, whether they be clans, competitive teams, or just good friends. And I, of course, am not immune to this phenomenon.

A good friend of mine, Lasse Havelund and I have long been partners-in-tech on the interwebs, playing games together, running a dedicated server just for the hell of it, fooling around with Linux, and so on. Lasse, not so long ago, discovered a little game from a little-known game developer called Valve (Some of that sentence may have been a lie). This game was called Left4Dead.

Left 4 Dead is a 4-player co-op game, which relies heavily on communication and teamwork to work effectively, and as such, Lasse made some friends. They played together all the time, and even more when Left 4 Dead 2 made an appearance. A Mumble server was created to help them chat more, in and out of game.
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[stone] The War on Drugs

August 26th, 2010 by stone No comments »

The great thing about doing a university course on developing games is that you get to play games and call it research. The even better part of this is that as a member of the game development society (a founding member, no less) I have access to quite a few Steam games via the university steam accounts. One such game is Drug Wars.

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